ELEAGUE and Psyonix to Host Four-Day Rocket League Fan Event at the NCAA Final Four Fan Fest presented by Capital One

ELEAGUE, the premium esports content and live event brand from Turner and IMG, and independent developer and publisher, Psyonix, will provide fans with opportunities to play the sports-action hit gameRocket League and witness an exhibition showdown between the top four Collegiate Rocket Leagueteams as part of a unique live event experience.
The first-ever ELEAGUE x Rocket League Game Zone presented by AXE will take place within theNCAA Final Four Fan Fest presented by Capital OneFriday-Monday, April 5-8, at the Minneapolis Convention Center.
On the heels of the announcement of the wide-ranging partnership – which encompasses premium content, live event production and ad sales synergies – the ELEAGUE x Rocket League Game Zone Presented by AXE will offer:
  • Rocket League game stations – including stations on a mobile ELEAGUE Arena competition stage – where fans will be able to play the hybrid of arcade-style soccer and vehicular mayhem against other attendees in casual matches, throughout each day of the Fan Fest.
  • Exhibition matches between the top four teams from Psyonix’s Collegiate Rocket League Spring Season on Sunday, April 7, beginning at 3 p.m. ET / 2 p.m. CT. This inaugural ELEAGUE CRL Spring Invitational will be live streamed across Twitch and ELEAGUE.com. Additionally, TBS will televise a feature show highlighting the showdown’s top moments, Friday, April 12, at 11 p.m. ET/PT on TBS.

In addition to these two games, TNT will exclusively televise one Alliance playoff game – as per thepreviously announced agreement with the Alliance – with B/R Live presenting games each week over the remainder of the regular season.

ELEAGUE – formed in partnership between Turner and IMG – is a premium esports content and live tournament brand that has aligned with some of the most popular titles in the business through its first three years: Counter-Strike: Global Offensive – including the hosting of two CS:GO Major Championships – Overwatch®, Call of Duty: Black Ops 4Street Fighter® V: Arcade EditionDota 2EA SPORTS FIFA 19NBA 2K Playgrounds 2, Injustice 2Rocket LeagueTEKKEN® 7 and Formula E.  With a focus on innovative production capabilities, storytelling and exploring compelling narratives surrounding star teams and players, ELEAGUE has generated record levels of engagement with its content and positive reaction throughout the esports community since its launch in 2016.
About Rocket League
Winner or nominee of more than 150 “Game of the Year” awards, Rocket League is one of the most critically-acclaimed sports games of our generation. Boasting a community of more than 56 million players, Rocket League is a high-powered hybrid of arcade-style soccer and vehicular mayhem with easy-to-understand controls and fluid, physics-driven competition. Available on Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, Windows PC, Mac, and SteamOS via Steam, Rocket League includes more than 500 trillion possible customization combinations, a fully-featured offline season mode, multiple game types, casual and competitive online matches, and special “Mutators” that let you change the rules entirely.
To learn more about Rocket League, please visit www.RocketLeague.com, "Like" it on Facebook, and follow it on Twitter @RocketLeague for all the latest developer updates and news.
About Psyonix
Based in San Diego, CA, Psyonix is a critically-acclaimed independent video game developer and leading experts in Unreal Engine technology. For more than 15 years, the studio has been a driving force behind some of the most successful games in the industry, including Gears of WarMass Effect 3XCOM: Enemy UnknownBulletstormUnreal Tournament IIIUnreal Tournament 2004, and the award-winning Sports-Action hit, Rocket League®.
© 2015-2019 Psyonix Inc. Rocket League, Psyonix, and all related marks and logos are registered trademarks or trademarks of Psyonix Inc. All rights reserved. All other trademarks are property of their respective owners.